Nodes for Unity new input system.
Track events in Mecanim Animator and create custom animation state-based curves, events and procedures with this full FlowCanvas to Mecanim Callbacker integration by HolyShovelSoft.
Integration with ootii’s Event System – Dispatcher asset.
Seamless integration with NodeCanvas.
A single but very useful node that wraps a Slate cutscene functionality, making controlling it more direct.
Save and Load data with ease, using these EasySave integration nodes.
Create tweens with these DOTween extension nodes.
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