Your ‘Variable = Value’ is not set to a blackboard, it is set to a GameObject of ‘Panel-Single Option-Resolution’. When dragging in your GameObject that has the Blackboard to access on it, be sure to choose Blackboard, not the top selection.
Sorry I have not acknowledged your response sooner.
Thanks very much for making this available to us in the future. I currently wrote it up using ‘many’ individual blackboard variables instead of the requested <span style=”background-color: #fbfbfb; color: #000000; font-family: ‘Open Sans’; font-size: 12px;”>‘Dictionary( string, List(T) )’</span> just to keep the coding moving forward. (72 lists instead of 2 Dictionaries of lists.) Using this will greatly increase efficiency in the future.
Thanks again, not only for responding here but for providing a long term solution. This shows great product support, I am glad we have you backing, and improving your products like this. (I am very happy with the Flow Canvas and Node Canvas purchases.)
I believe the work around will be for me to make a Graph variable for each type of ‘Select on Int’ I am using, trigger that from an OnVariableChange, pulling all I need in at the same time. This should allow use of the Graph variables later in the script instead of directly tying to the script to the Int Selection Variables. I will try this later today, as well as see if I can get you a full graph in operation that shows the update issue. (I have since removed several of the selectors while trying to get it to work for me.)
Yes, with that in mind trying to fix the issue I added an UpDate right on top of it to see the results. When that didn’t work I added the WAIT after it thinking maybe a dead end connection was causing a problem so I gave it throughput. (As pictured). It seems only when the code on the right updates does it refresh the value to that code however the damage at that point is already done.