nikitalino

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Viewing 15 posts - 1 through 15 (of 20 total)
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  • in reply to: (Suggestion) Maximise Minimise Flowscript info in editor #3267
    nikitalino
    Participant

    it doesnt matter how it will look (for me).  Thank you for answer .

    in reply to: How to freeze rigidbody’s rotation X and Z? #3246
    nikitalino
    Participant

    ye i see you cant choose both methods/it something related to enums.

    i tried to create null with rigidbody  with x and z checked and transfer its data to another object and it shows  integer 80/ but  if i connect integer it is an error. so you need to wait somebody more expirienced who can tell or show what to do / or you can use rude method and create null in assets with x and z checked and get its data and apply to object in game

    it was answer for standart scripting but dont know how to implement  https://answers.unity.com/questions/1093545/freeze-rigidbody.html

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    in reply to: Possible Bug – RAM usage creep #3239
    nikitalino
    Participant

    just saying in latest 2021 no such problem for me with memory.looks like unity team fixed something.

    and i tested  latest 2020.3.35 lts and    memory still growing.  its  info if anybody have the same issue .

    so im waiting 2021 lts to jump from 2019

    in reply to: How to freeze rigidbody’s rotation X and Z? #3212
    nikitalino
    Participant

    maybe you can duplicate set constrains once more and connect z to it

    in reply to: Possible Bug – RAM usage creep #3183
    nikitalino
    Participant

    Hi i made a screenshot from memory profiler. in version 2021 it still memory increasing over time. in like 30 min. i waited for 4 gb and made snapshot.

    Scene is default clean 3d. Asset is only flowcanvas. i just copypasted 10 nodes opened canvas window and waited for ~30 min +i turned off grid and everything else. memory is ticking up at some point of zoom/
    3 screen to show empty scene
    maybe this will help somehow

    +i dont know why but this dont happening in 2019 version

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    in reply to: fc nc bridge error on 2021.2.1 #3182
    nikitalino
    Participant

    all works good. Thank you

    nikitalino
    Participant

    Hello there,

    Thank you for your suggestions. Indeed, right now the “Identity” node is the one to use for organization like you’ve found out.
    Your 4th suggestion can also been achieved with the “GO TO” nodes, but that requires a few extra nodes to be added.
    I also plan to do “something” with group (similar to your suggestion) but haven’t yet decided exactly on how this will work

    Thanks again!

    wow kinda sensors allready implemented. So nice/ im surprised. was hidden feature for me. I will use “Go to ” often

    after i found identity -i think you made elegant solution for many situations/ maybe groups dont need this ports/ i just place identity inside group and port ready.

    but probably that will be good for that people who dont know about identity

    in reply to: How to change color of ports #3154
    nikitalino
    Participant

    icons in assets/ you can change them in photoshop/ full path above them

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    in reply to: aot error #3142
    nikitalino
    Participant

    ty all works now

    1.i made a mistake first time in word resources .(facepalm) thats why it couldnt find folder/ now all works
    2 . didnt know that need open close/ all works now

    request if possible add – scan all graphs for missing types so you dont need to do it one by one for each graph. but its not super important

    in reply to: aot error #3134
    nikitalino
    Participant

    sorry that i write separetly/ i solved previous errors and finally made a working build but still have questions about AOT

    1.where is “editor defoult resourses” folder in assets? where must be saved prefered types ? . on first screen it is editor default Resourses

    by default it is only resourses folder in assets and it will be “No sync file” if save there
    i tried to make folder “Editor Default Resources” by hand but it the same”No sync file”

    2for some reason when i scan graph for missed serialised types and push button “add them” actually they are not added/i dont see them in prefered types list . but if i scan graph again it will say that everything ok. but i need add them by hand with “add new type”button 2screen

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    in reply to: aot error #3130
    nikitalino
    Participant

    (SOLVED ) error has gone after updating to last version 2020.3.18 lts
    another error solved too when deleted verbose level from prefered types

    but i got another errors during compile . something about verbose level . its in prefered types
    fc 3.21

    where can be a problem and what i can do ?

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    in reply to: [REQUEST]About use OdinSerializer as Flow Canvas's serializer? #3129
    nikitalino
    Participant

    on odin serilise main page it is info that its supported by paradox notion. (flow canvas. node canvas). maybe its used allready?
    if not sadly i have no idea how to use it.too hard manual for me on odin page.but want to try

    in reply to: Coloring groups #3117
    nikitalino
    Participant

    The default is 0 “Alpha”, but once you increase the “Alpha”, the color will show in the graph just like shown in that screenshot.

    nice tip. i thought tags colors dont work too/ now i can color them

    nikitalino
    Participant

    Let me know what you think on the colored icons change above.

    For me its perfect.so much easier to look at nodes .

    + i found folder with icons and added rough outline for main icons. so they better visible on grey. kinda own theme for FC )) screen2

    Thank you. I will use this easy tricks no need to add extra options)

    In the past there were colors (in the name) to differentiate the two, but that also got removed. Maybe I will try something else for those.

      its a good idea to colorize this. if it will return in the same manner –   hidden option as a comment   it will be cool))

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    in reply to: Possible Bug – RAM usage creep #3044
    nikitalino
    Participant

    i have video that memory ticking and big gpu usage when zoom not 0 or 100 % smthing between. is it ok ? it can slowly tick up to 5 gb memory if graph is big.
    https://radikal.ru/video/lWLMYAk8lPH
    update: after using MINI map gpu constant loaded even on 100 % zoom

    video explanation:
    start-max zoomin no alot gpu or cpu usage
    then little bit zoom out constant gpu load
    max zoom out no gpu load again

    its clean project just flowcanvas and on start node

Viewing 15 posts - 1 through 15 (of 20 total)