Well, the code always remains with UTF-8 encoding.
I noticed one moment. Some part of my custom flow blocks feeling well after switching date format because port id set explicitly: AddFlowInput(“In”, (f) =>…
But, another part of blocks are set by this approach: @in = AddFlowInput(nameof(@in).CapitalizeFirst(), flow =>…
And these blocks cause error which I mentioned in previous post.
Hello, your solution helped to avoid issue I’ve been describing, but I have another question, do you mind?
Again, when I pick FlowCanvas asset file from Project which already attached to the some object there is some field corresponding to the ran flowscript:
But if I destroy my object with FlowScriptController and BlackBoard components field in the picture above will still remain. Is that behaviour appropriate? Thanks.
1. Let some object a on scene A and attached flowscript on it;
2. Select the script in the project that attached to object(it should shown in the inspector now);
3. Unload scene A, load scene B. Scene B doesn’t contain object a;
4. When B has loaded, then will start error logging every frame. If not, try to point your cursor above inspector, in my case this triggers logging errors too.
P.S. It seems like cached contextObject contains reference on already destroyed object, so IsPartOfRegularPrefab can’t handle this object properly?
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