I build and run the game in unity and it wont run.If I try to run it in Firefox I get the following.
An error occurred running the Unity content on this page. See your browser’s JavaScript console for more info. The error was:
uncaught exception: abort(115) at jsStackTrace (New folder.js:1:19540)
stackTrace (New folder.js:1:19711)
abort (New folder.js:3:30345)
dOp (New folder.asm.js:28:1)
FQf (New folder.asm.js:4:1)
zHp (New folder.asm.js:28:1)
invoke_viii (New folder.js:1:344727)
dTl (New folder.asm.js:7:1)
gTl (New folder.asm.js:7:1)
a3j (New folder.asm.js:5:1)
ZHp (New folder.asm.js:28:1)
invoke_iiii (New folder.js:1:349739)
qRo (New folder.asm.js:21:1)
nVo (New folder.asm.js:21:1)
zda (New folder.asm.js:10:1)
Tya (New folder.asm.js:10:1)
tSb (New folder.asm.js:11:1)
Fea (New folder.asm.js:10:1)
tCa (New folder.asm.js:14:1)
Dza (New folder.asm.js:10:1)
Fza (New folder.asm.js:10:1)
xza (New folder.asm.js:10:1)
$xa (New folder.asm.js:10:1)
_xa (New folder.asm.js:10:1)
Yxa (New folder.asm.js:10:1)
Vxa (New folder.asm.js:10:1)
Dma (New folder.asm.js:10:1)
qma (New folder.asm.js:10:1)
callMain (New folder.js:3:28710)
doRun (New folder.js:3:29413)
run/<@blob:null/017e298f-7bba-43b6-80d9-d8ed6949d69b:3:29581
If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.
Can you throw any light on what may be wrong,I am using Unity build 5.5.1f1 64 bit
Please open up “Tool/ParadoxNotion/FlowCanvas/Preferred Types Editor” and hit the “Generate AOT Classes…” button. This will create some required files relevant to AOT only platforms, like WebGL is.
Please let me know if doing the above, will make the project work for you.
Thanks!
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