New: Improved deserialization GC/speed by 300%
New: The Switch Integer and String nodes now have a “Default” output.
New: Number of supported reflected parameters is now bumbed up to 8.
New: Unity Objects can now be connected to bool inputs directly, which in effect checks if the object is null.
Mod: Re-organized node categories to be easier for newcommers.
Mod: Added “Cancel” port in Cooldown node.
Mod: Blackboard variables panel in editor window is now scrollable.
Fix: Support for Unity 5.4
Fix: Serialization error relevant to multiple scenes.
Fix: Cooldown node being fired inconsistently.
Fix: Input Values being lost in some cases.
Fix: Input values being reseted when making a prefab out of the flowScriptController.
Join us on Discord: https://discord.gg/97q2Rjh
Author
Posts
Viewing 1 post (of 1 total)
The forum ‘Announcements’ is closed to new topics and replies.
Login
Register
By registering on this website you agree to our Privacy Policy.