Hello and good day, this could be a little weird, but, why is the “new GameObject()” constructor does not exist inside FC, Why I ask this?, because the other day I tried to make some procedural generation using FC and when I try to create a new game object I notice there’s not such a node; I already have to do it by my self, but this could be a little uncomfortable to have to do it any time I have to import the package (without mention it the update fact), I really appreciate if it is included in the next update, cheers.
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