I’m just getting started trying to figure out Selections, found a slight glitch.
Selections.GetTouchPosition has “callable” selectable in the properties windows, but clicking on it does not add the Input to the node. Not sure if it’s either not meant to be callable, or is missing the Input.
Edit: I’ve just realised that Selections is from an asset in my project. Still requires the node inputs added when Callable is clicked though…
Hmm. Is there some sort of error logged when making the node “Callable”?
Also, if you connect your Update to the “Selections.CheckClick” node, it will work fine and fetch it’s ‘pos’ from GetTouchPosition. No need to make everything callable.