FlowCanvas Forums › Support › Null references during Editor mode: Resolve of invalid GC handle
Resolve of invalid GC handle. The handle is from a previous domain. The resolve operation is skipped.
NodeCanvas.Framework.Node:DrawNodeWindow (NodeCanvas.Framework.Node,UnityEngine.Vector2,single) (at Assets/ParadoxNotion/CanvasCore/Framework/Design/PartialEditor/Editor.Node.cs:282)
NodeCanvas.Framework.Node:ShowNodeGUI (NodeCanvas.Framework.Node,UnityEngine.Rect,bool,UnityEngine.Vector2,single) (at Assets/ParadoxNotion/CanvasCore/Framework/Design/PartialEditor/Editor.Node.cs:254)
NodeCanvas.Editor.GraphEditor:ShowNodesGUI (NodeCanvas.Framework.Graph,UnityEngine.Rect,bool,UnityEngine.Vector2,single) (at Assets/ParadoxNotion/CanvasCore/Framework/Design/Editor/Windows/GraphEditor.cs:661)
NodeCanvas.Editor.GraphEditor:OnGUI () (at Assets/ParadoxNotion/CanvasCore/Framework/Design/Editor/Windows/GraphEditor.cs:506)
Any idea how I can avoid this?
I’m using the very latest version of FlowCanvas: 3.2.6
This has been flagged as a Unity bug unfortunately which I also reported to Unity and they said in the ticket that they know about it and that have fixed it in certain versions of Unity. Here is also a thread I posted about this bug on the Unity forums. Could you please try upgrading to another Unity version please?
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Thank you! it worked great 🙂
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