Flowcanvas and nodecanvas itself doesn’t support nested graph node binding, we have to create a new asset resources, then the diagram nested nodes to reference that asset.
This way is tedious, expect that all of the nested resources to be able to use free unlimited nested, and don’t need to manually create asset files.
In order to achieve this goal, I modified and rewrite the several scripts,
Let flowscript, FSM, and behaviors of nested nodes of the tree can be embedded into each other, at the same time create the binding asset, and support the prefab Modify.
new update feature: free set nested graph node’s graphOwner , Facilitate multiple unit control, suitable for level logic mangement.
Wow! I see you’ve made a lot of changes and know the FC/NC API inside out 🙂 Thanks a lot for sharing all those changes! They are very interesting! I will definitely check all your code out and see what I can officially include in FlowCanvas future.
Thanks again for sharing these! I’ve made this a sticky post.