FlowScript won't run on WebGL when First Activation is set to Async

FlowCanvas Forums Support FlowScript won't run on WebGL when First Activation is set to Async

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    Posts
  • #2956
    grove
    Participant

    Just like the title said. Any insight on this problem?

    #2959
    Gavalakis
    Keymaster

    Hello there,
    Please note that this is not a problem with FlowCanvas or Unity. WebGL simply does not support multiple thread (at least for the time being).
    🙂

    Join us on Discord: https://discord.gg/97q2Rjh

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