Flowcanvas or Nodecanvas

FlowCanvas Forums Support Flowcanvas or Nodecanvas

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #319
    gcbro
    Participant

      I’m planning to buy both eventually but I can only afford one as of right now. Which is best for all-round game development?

      #320
      gcbro
      Participant

        Never mind. I did more research and found out that Nodecanvas is a behavioral scripting asset.

        #321
        Gavalakis
        Keymaster

          Hello,
          Thanks for your interest. 🙂
          They are quite different indeed and depends on what you are after. NodeCanvas is best suited for AI behaviours, while FlowCanvas for event based logic. I would say that NodeCanvas is more all around if you are starting out, since it includes pre-made actions, while with FlowCanvas even if it’s more versatile and flexible, you need to actually visual script your “actions”, thus it needs a better understanding of Unity and basic progamming logic than NodeCanvas does.
          Let me know if I clarify the differences better.

          Thanks.

        Viewing 3 posts - 1 through 3 (of 3 total)
        • You must be logged in to reply to this topic.