FlowCanvas – How to use it with custom plugins?

FlowCanvas Forums Support FlowCanvas – How to use it with custom plugins?

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  • #3405
    dryrel
    Participant

    Hi!

    FlowCanvas beginner here. After a day of UVS usage, I wanted to take a look to FlowCanvas. It was okay until I needed to use it within a custom plugin called AnyPortrait. This plugin nodes automatically accessible on UVS without needed to adding Type Editor required.

    I don’t know if FlowCanvas have TypeEditor-like menu so that’s why I open this topic.

    Thank you in advance!

    #3406
    spayke
    Participant

    Hi, it’s simple

    1) go to “Prefered types” (screen1)

    2) press “Add new type” > “Whole Namespaces”(screen2) > find “AnyPortrait” there and click on it. (alternatively you can add individual classes of “AnyPortrait”, only ones you need, by typing in searchbar.)

    3) after adding new type in “Prefered types” ALWAYS save preset(if you want to see it next launch). Every new Unity launch load this preset

    That’s it.

    Also keep in mind before building you might need to “generate AOTclasses”, here is docs about it: https://flowcanvas.paradoxnotion.com/documentation/?section=working-with-aot-platforms

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    #3414
    dryrel
    Participant

    Thank you!

    #3409
    dryrel
    Participant

    Hi, it’s simple 1) go to “Prefered types” (screen1) 2) press “Add new type” > “Whole Namespaces”(screen2) > find “AnyPortrait” there and click on it. (alternatively you can add individual classes of “AnyPortrait”, only ones you need, by typing in searchbar.) 3) after adding new type in “Prefered types” ALWAYS save preset(if you want to see it next launch). Every new Unity launch load this preset That’s it. Also keep in mind before building you might need to “generate AOTclasses”, here is docs about it: https://flowcanvas.paradoxnotion.com/documentation/?section=working-with-aot-platforms

    Thank you! Exactly what I’m looking for.

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