OKay if you please help me with this, I should be able to figure out the inner workings in general.
I am trying to obtain the list of some game objects, then I want to perform transforms etc. So I’m attempting to print out the list of co-ordinates to screen. If you can explain what I am missing, and why my thinking is too simplistic…
Thanks,
Richard.
PS. I’m just poking around with nodes to see if I can get them to work… great way to learn lol.
Ok the first was a horrible attempt. I know programming structures, just clearly need to learn Unity’s API. The thing is, to do that, I should just go and do a Unity C# course. I thought this might help me learn, but it seems the other way around. Anyhoo, here is a better attempt, but not quite there yet…
As a suggestion for your site: Allow Authors to have Edit access to their first post… then once we establish the answer, we put it in with the first post. Like a Q&A. Really helps others learn fast without having to sift through the entire thread.
Richard.
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