FlowCanvas Forums › Support › Conditional compilations – Question/Suggestion
I have a question, I haven’t honestly tried in example yet, but I would like to know if it is possible to give conditions for compilation (if possible also from my own added symbols)?
I mean something like here: https://docs.unity3d.com/Manual/PlatformDependentCompilation.html
Thank you 😊
Do you mean in the scope of the visual script? If so, since FlowCanvas does not generate actual C# code, this is not really possible since these conditional only work for actual code. Please let me know if you mean something different 🙂
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thanks you for the reply.
So let’s say it’s easiest to control “scripts” in visual scripting through the variables in the visual tool. (Somelike conditional for the actual code.)
Solved ! 🙂
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