Conditional compilations – Question/Suggestion

FlowCanvas Forums Support Conditional compilations – Question/Suggestion

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  • #3116
    off0
    Participant

    Hello,

    I have a question, I haven’t honestly tried in example yet, but I would like to know if it is possible to give conditions for compilation (if possible also from my own added symbols)?

    I mean something like here: https://docs.unity3d.com/Manual/PlatformDependentCompilation.html

    Thank you 😊

    #3121
    Gavalakis
    Keymaster

    Hello there,

    Do you mean in the scope of the visual script? If so, since FlowCanvas does not generate actual C# code, this is not really possible since these conditional only work for actual code. Please let me know if you mean something different 🙂

    Thanks!

    Join us on Discord: https://discord.gg/97q2Rjh

    #3122
    off0
    Participant

    Helo Gavalakis,

    thanks you for the reply.

    So let’s say it’s easiest to control “scripts” in visual scripting through the variables in the visual tool. (Somelike conditional for the actual code.)

    Solved ! 🙂

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