Check if object is not null

FlowCanvas Forums Support Check if object is not null

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  • #1918
    smaton
    Participant

    Hi everyone,

    how can I check if an object is not null. For example, I want to access a component on a game object. Get Component gives me the result.

    But how do I check for null?

    In my test case, there is a SpawnAnimation script attached to my game object which also holds the FlowScript. I’ve added “SpawnAnimation” to the types and I call GetComponent on self. I want to check the result against null.

    Thanks for your help.

    #1919
    DarkNBlood
    Participant

    Hi,

    You can do like that :

    #1920
    smaton
    Participant

    Ok. Thanks… going to make a makro of this 🙂

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