Can you please re-upload the package including the FSM and FlowScript graphs within? The package now only includes the scene from the examples 🙂
Or alternatively, please let me know how to reproduce this.
I have sent you the screenshots in case you need to reproduce it manually. Need to add a FSM state that send a global event after soldier has finished moving. Then the flow script will catch the event.
There is indeed a small bug here that I can send you the fix for, but if you want to send an event to be received from graphs on the same gameobject, you don’t really need to send a global event. Sending a normal event, will be received from all graphs of the same gameobject, since events are agent/gameobject-based, rather than graph-based 🙂
Let me know if the above works for you or if you still want to use global event, let me know if you want to email you the fix now.