Can you please re-upload the package including the FSM and FlowScript graphs within? The package now only includes the scene from the examples 🙂
Or alternatively, please let me know how to reproduce this.
Thanks!
I have sent you the screenshots in case you need to reproduce it manually. Need to add a FSM state that send a global event after soldier has finished moving. Then the flow script will catch the event.
Thanks.
There is indeed a small bug here that I can send you the fix for, but if you want to send an event to be received from graphs on the same gameobject, you don’t really need to send a global event. Sending a normal event, will be received from all graphs of the same gameobject, since events are agent/gameobject-based, rather than graph-based 🙂
Let me know if the above works for you or if you still want to use global event, let me know if you want to email you the fix now.
Thanks!