Bug report: `PrefabUtility.GetCorrespondingObjectFromSource` doesn't exist

FlowCanvas Forums Support Bug report: `PrefabUtility.GetCorrespondingObjectFromSource` doesn't exist

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  • #1929
    jj-devc
    Participant

    Hi, I didn’t find an official place to do a bug report so here I am.

    I’m using Unity 2018.1.6f1 .

    When importing FlowCanvas 2.8.1 in a brand new project, I get:

    Assets/ParadoxNotion/FlowCanvas/Module/Nodes/Variables/GetVariable.cs(66,36): error CS0117:UnityEditor.PrefabUtility’ does not contain a definition for GetCorrespondingObjectFromSource'

    Surrounding code:

    I’m unable to check when did PrefabUtility.GetCorrespondingObjectFromSource got added since there seems to be a bug on the unity doc right now.

    #1930
    Gavalakis
    Keymaster

    Hello,

    Thanks for the report. I was under the impression that GetCorrespondingObjectFromSource was added in 2018.1, but apparently I was wrong 🙂
    To fix this quickly, please simply change the code there to this:

    Thank you.

    Join us on Discord: https://discord.gg/97q2Rjh

    #1932
    ocham
    Participant

    Hi there,

    On installing this package into my project, I am receiving errors regarding events not having a type, in both the userTypePrefs and monoManager. I have included an image of the error console with the error lines.

    Thanks

    Attachments:
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    #1947
    Gavalakis
    Keymaster

    Hello,

    Sorry for the late reply, but I’ve missed your post. It’s better to please create a new thread if you have a different kind of problem than the OP.
    This is the first time I see or been reported this error. I will need a bit more information please:
    – Have you tried on a clean project? If so, is everything working fine in that clean project?
    – What Unity version are you using?
    – What scripting backend and API compatibility Level (in Unity Player Settings) are you using?

    Thank you.

    Join us on Discord: https://discord.gg/97q2Rjh

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