Can you please give example of how to get Global Blackboard Variables, from C# script?(couldn’t find it in documentation)
Also if there will be script on many scene gameobjects, can C# script get Global FC Variable without setting that blackboard field to the each script manually? For example how other FC scripts can see Global blackboard vars, so maybe C# script somehow can see them too, is it possible?
In the ‘GlobalBlackboard.Find’ you have to pass the identifier name of the Global Blackboard (as set in its inspector). Then you can use the ‘GetVariableValue` method to get the value of a variable. T has to be the type of the variable and you of course have to pass the name of the variable as the example above 🙂
Let me know if that is what you were after. Thanks.