About local blackboards.

Forums General Discussion About local blackboards.

This topic contains 6 replies, has 4 voices, and was last updated by  locutis 4 months, 2 weeks ago.

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  • #2413

    kesha
    Participant

    I have a small problem, I am writing a script for the main character, at the moment I have about 30 variables and I noticed a small drawdown of the FPS in the editor when the window with the variables is expanded, the fact is that I plan to write more scripts for this character and the number of variables will be Even more, drawdown will be even too , it will be inconvenient.

    I somehow heard that you are going to add local blackboards for flowscripts.

    It would solve my problem, I would like to know if there is progress in this direction?

    blackboards

    thanks.

     

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    #2415

    Gavalakis
    Keymaster

    Hello and sorry for the late reply.

    I am currently working hard on a new update with lots of convenience changes. One of them is local blackboards (finally 🙂 ). The blackboard editor (and all inspectors) are also re-work to some extent both for performance as well as other things. (Spoiler: prefab per-variable overrides for the Blackboard Component)

    Thanks!

    Join us on Discord: https://discord.gg/97q2Rjh

    #2419

    kesha
    Participant

    cat

    Great news, thanks!

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    #2430

    sinzer0
    Participant

    (Spoiler: prefab per-variable overrides for the Blackboard Component)

    Awesome!

    #2436

    locutis
    Participant

    I currently have an FlowCanvas asset attached to two objects in my scene.  Both copies are using the same blackboard … which isn’t very intuitive and I do not want to bind my assets to the gameobjects in question … are these local blackboards what I am looking for?

    EDIT: I think it was a bug I found.  I went to show a colleague this and did some reversion in git and recreated the second Flowscript Controller and it worked as expected.  Somehow, the second FlowScript Controller was using the Blackboard of the first … not sure how it happened.

    #2438

    Gavalakis
    Keymaster

    Hello,

    If you did a copy/past component (via the unity menu) then this could have happened. (probably the only way I can think it could have).

    In the next version, the blackboard field will be exposed so that you can ensure it is using the blackboard you want as well as change it of course.

    Join us on Discord: https://discord.gg/97q2Rjh

    #2440

    locutis
    Participant

    Fairly certain I did do copy/paste – thanks

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