Just tried GetComponent and that doesn’t work either. I also tried building in Mono and it crashes instantly on ios. I’m very lacking in my ios debugging, I can’t ever seem to find what is actually causing the issue. I’m attaching the ios crah stack, though I’m not sure it will be much help. Since GetComponent did not work, it makes me think I’m going down the wrong direction, but when I remove that OnFixedUpdate, it runs without issue, so it must be something in there causing it. I’ll keep digging.
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