Mutual user; going to jump in for Gav here! Since there’s no API documentation at the moment, the best thing you can do is look at the source code to see what each node does. Also, double-clicking on some function nodes can take you directly to the code version of them so you know what they do in code form.
Also, I’m not sure, but I don’t believe you can make editor scripts at all with FlowCanvas. Provided that you can’t run any FlowScripts outside of the game’s space (you always need to point to your graphs in some way in a game scene in order for them to run), I’m pretty positive that you can’t make custom editors.
Hope that helps!
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