FlowCanvas Forums › Support › Put runtime on .NET server › Reply To: Put runtime on .NET server
Hey,
The two attributes mentioned are not essential part of FlowCanvas, but they could be used in custom code. So yeah, they can be removed for the goal of this.
Property bindings indeed are gameobject/component specific, thus best are to remove them like you did.
Task.cs and it’s subclasses ActionTask.cs and ConditionTask.cs are part of the NodeCanvas framework which FlowCanvas is built on. In FlowCanvas they are not essential, but allow executing actions/conditions made for NodeCanvas. In other words, Task, ActionTask and ConditionTask can be completely removed for the purpose of this case as well.