Reply To: Instantiated Objects Fine In Editor But Not In Build!?!

FlowCanvas Forums Support Instantiated Objects Fine In Editor But Not In Build!?! Reply To: Instantiated Objects Fine In Editor But Not In Build!?!

#571
Gavalakis
Keymaster

    Hello,

    It’s a known bug introduced in the latest version of both FlowCanvas and NodeCanvas.

    To fix this quickly, please open Graph.cs and in method OnBeforeSerialize(), add hasDeserialized = false at the very first line outside of the #if UNITY EDITOR.
    Please do exactly the same in script Blackboard.cs.

    Sorry for the bug and let me know if everything works for you correctly after the change. The new version of both is already submitted to the asset store by the way, fixing this bug.
    Thanks.