From my side, I wouldn’t use any visual coding at all.
But i can not work on all projects at onces.
Artists often ask for a simple way to add new functionality on the fly (like button clicks, or animation triggers)
I can not recode all of that (i wouldn’t have time for anything else).
So we need a visual scripting tool (sorry but blox is not the way to go :P)
FlowCanvas has a lot of very good features like instant code reflection thingies which designers can use instantly.
Playmaker just needs to much work (creating custom actions for everything is not efficient)
We would really like to use flowcanvas in production, but the drawbacks on performance and memory are to high.
UScript on the other hand is cool, but reflection is very basic (you can’t even set the position of a transform without custom action?) and compile time limits efficiency by a lot.
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