Yes, I would love to have that option (specially for FC, but having this in NC would also be nice).
One of the biggest benefits of visual scripting, for me, is not having to exit play mode, edit code, wait for rebuild, enter play mode again.
So I use it to experiment and debug stuff among other things. And in these cases, often it’s impractical when you have to create an asset graph. Bound graph is faster to use and you also don’t leave any “garbage” behind.
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