ye i see you cant choose both methods/it something related to enums.
i tried to create null with rigidbody with x and z checked and transfer its data to another object and it shows integer 80/ but if i connect integer it is an error. so you need to wait somebody more expirienced who can tell or show what to do / or you can use rude method and create null in assets with x and z checked and get its data and apply to object in game
it was answer for standart scripting but dont know how to implement https://answers.unity.com/questions/1093545/freeze-rigidbody.html
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