Welcome aboard!! I only purchased a week ago myself, read the manual but haven’t started playing yet.
Curious though if you would mind giving some of your thoughts moving from Blueprints to FlowCanvas? Or was it more Unreal to Unity?
I tried playing around with Blueprints before, but it felt “clunky” to me. Too much going on for it to be the hobby I spend a few hours a week on. C# is also way easier for me to understand & you gotta love the asset store too !!
Rix
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