1. Let some object a on scene A and attached flowscript on it;
2. Select the script in the project that attached to object(it should shown in the inspector now);
3. Unload scene A, load scene B. Scene B doesn’t contain object a;
4. When B has loaded, then will start error logging every frame. If not, try to point your cursor above inspector, in my case this triggers logging errors too.
P.S. It seems like cached contextObject contains reference on already destroyed object, so IsPartOfRegularPrefab can’t handle this object properly?
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