Reply To: How to fix "Deserialization attempt feailure" for bound graph?

FlowCanvas Forums Support How to fix "Deserialization attempt feailure" for bound graph? Reply To: How to fix "Deserialization attempt feailure" for bound graph?

#2845
sanec9999
Participant

Hello! I’ve managed to fix this error by deleting and re-importing Canvas Core folder.
I also turned off Unity’s auto asset refresh after every code change, because sometimes it causes Deserialization attempt feailure when I were saving something unfinished or just saving something for lot of times in few minutes.