Ah yes, sorry. You are right Forget about the switch node in between in this case.
Haha, super sorry to keep annoying you with this question! SO, to clarify, blitting directly through is the best way of doing it, seeing as there’s no way to disable the blit if the OnImageRender node is present? I wonder if events could be disabled at runtime so as not to keep processing them unless necessary? Unless disabling a sub-graph could work in a situation like this (I’m not sure, I haven’t sue sub-graphs and I don’t know if disabling a subgraph would disable the event call?).
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