Reply To: How to fix "Deserialization attempt feailure" for bound graph?

FlowCanvas Forums Support How to fix "Deserialization attempt feailure" for bound graph? Reply To: How to fix "Deserialization attempt feailure" for bound graph?

#2843
Gavalakis
Keymaster

Hello there and sorry for the late reply.
This is the first time I’ve been reported this issue regarding CyclicReferenceManager Mismatch Enter/Exit.
Do all your graphs show this Deserialization Error?
Are there any other errors at all in the console when you open Unity/Scene or otherwise? (very important)
Are any of your custom nodes do anything tricky or anything with serialization?
Is sending the project to be a possibility? If so I would be able to help you much faster and would be great!

Please let me know.
Thank you.

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