Reply To: Multiple FlowScript References

FlowCanvas Forums Support Multiple FlowScript References Reply To: Multiple FlowScript References


Thank you for that last sentence there! I had been thinking of that suggestion. First, I brought this up because the editor was slowing with large graphs and I was trying different things after I split up my main graph into multiple scripts (which is better anyway). But I realized its not actually an issue if you select some other game object.  I found elsewhere here that it has to do with Unity onBeforeSerialize every frame… harder to search for… Anyway, naming of some type for the FlowScript Controllers would be great for organization! I was also pondering if when minimized, it could only minimize to the bottom of the comment section because I have been using that for finding what I want. Thank you.

Flow Canvas is awesome. I got node canvas and don’t like switching thinking to within how the trees work so far (maybe till I get to dialogue), but using the task actions within my flow scripts is great!