As you can tell from the image your posted, the Playmaker Enum Created, is simple just creating a c# enum. It just wraps it around a UI wizard to do that, but in the end it just creates a c# enum.
As you can see, a c# enum declaration is so really simple that I think creating a whole wizard around it is kind of an overkill (in my opinion), since its declaration is simply something like:
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publicenumMyEnum
{
One,
Two,
Three
}
So it is very simple to create really 🙂
Once you create an enum, you can of course then add in the FC Preferred Types Editor, to be able to use it as any other type (eg, for creating a variable of that enum, or using the Switch Enum node).
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