then at the end of this graph i the same object, i invoke this:
which happens on player:
now the actual shake rotation is performed on a child:
but the rotation happens first, then the shake, and I can’t understand why.
Also, the rotation isnt performed on the same object as the shake:
its performed on update, and I’ve got a bool that sets at the end so it only does all of that once (though the tween continues as its a co-routine i believe)
Login
Register
By registering on this website you agree to our Privacy Policy.