Yes I have been working on 3.1.0. For the time being I’m working on moving back to 19.4 since it’s likely the stable option.
I was also unable to build fc in 2020 as it seemed references were also not deserializing properly or something ( the classic no reference static error ) on builds. This I also did not spend much time on figuring out and it could just be something weird I was doing.
Something is quite wrong with the memory either with fc or just straight up unity 2020. Even in sessions where I don’t actually open a graph I will get incrementally longer editor -> play times ( starting at a few seconds ending at 30 ) though this could be due to graph serialization who knows.
Either way excited for future versions of both unity and assets to become stable. Wish me luck with FC in 2019.4 =D
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