Since you are using prefabs, I would recommend using Bound Graphs instead of Asset Graphs since they are easier to work with and also support object references from within the prefab hierarchy. In both cases however (bound/asset), the local graph variables work the same (have the same restrictions as far as accessing the variables in this case).
🙂
Join us on Discord: https://discord.gg/97q2Rjh
Login
Register
By registering on this website you agree to our Privacy Policy.