Reply To: Possible bug? Public Graph variable overrides don't act as overrides

FlowCanvas Forums Support Possible bug? Public Graph variable overrides don't act as overrides Reply To: Possible bug? Public Graph variable overrides don't act as overrides

#2577
Gavalakis
Keymaster

Hello again,

I can cofirm that there is a bug with asset graphs and prefabs, but please note that this is only a visual (GUI) bug. It will work correctly in runtime. So for example, if you have two prefab instances in the scene and you override an exposed variables in those prefab instance with different values, even though in editor the “grey out” exposed variable in the Graph Editor Blackboard will be shown wrong, as soon as you enter playmode, the correct variable override values that you set in the FlowScriptController inspector will be set and be used.

The “grey out” value displayed in the graph editor is only there for reference, however due to a bug indeed, that reference is shown wrong GUI-wise only, so it becomes confusion and this I have to fix it!, but once again, please note that it will work correctly in playmode. Please let me know if that is indeed the case for you too. You can check this out with a Debug Log Value node for example.

Thanks!

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