I currently have an FlowCanvas asset attached to two objects in my scene. Both copies are using the same blackboard … which isn’t very intuitive and I do not want to bind my assets to the gameobjects in question … are these local blackboards what I am looking for?
EDIT: I think it was a bug I found. I went to show a colleague this and did some reversion in git and recreated the second Flowscript Controller and it worked as expected. Somehow, the second FlowScript Controller was using the Blackboard of the first … not sure how it happened.
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