If the skin looks messed up like this, then it means that the code is not fully executed and there should be some sort of errors logged in the console. Can you please confirm that there are some errors indeed logged in the console and if so what those errors are.
Regarding the SceneManager.sceneLoaded event, please also take a look at my answer on your other post, since I think is is directly relevant to one another.
Let me know.
Thanks.
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