Reply To: node.isConnected – usage in build?

FlowCanvas Forums Support node.isConnected – usage in build? Reply To: node.isConnected – usage in build?

#1660
soulburner
Participant

Hi there!

Basically, I need to know if the input of the node is really empty. Even if it can be converted to GameObject and the nodecanvas code will auto-fill it with the “self” value. I don’t need that “auto-fill with self” feature in this particular case.

Developer at Lazy Bear Games
http://www.lazybeargames.com