I have attached for you here a unitypackage, which includes nodes for support of Dictionaries(string, T).
Only string as Key is supported, but any type as Value.
Specifically there is now a “Create Dictionary(T)” node, similar to the “Create Collection(T)” node under the “Variables” category, as well as several other nodes under the “Functions/Dictionary” category like TryGetValue, AddItem, RemoveItem, GetItem, ContainsKey etc.
These nodes will also be included in the next version as well.
For your information, you don’t have to add any type in the Preferred Types Editor, for these nodes to work.
Let me know if these work for you.
Thanks!
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Attachments:
Dictionaries.png
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