I just tried this.
This is very cool and quite better and polished than the previous Rubick’s Cube 🙂
I also much like the live shuffling that is happening in the beginning!
One thing that I think would help you in the future to make graphs more manageable, would be to use Asset graphs instead of always using Bound ones. For example the FlowScripts attached to the “Cubes” as well as the “Faces”, could very well be reusable asset Graphs instead, since they are identical among all Cubes and Faces respectively. This way, if you later need to make a change to one of those graphs, that change will be common among all objects using that asset graph for example.
Other than that, nicely done!
Thanks a lot for sharing!
Join us on Discord: https://discord.gg/97q2Rjh
Login
Register
By registering on this website you agree to our Privacy Policy.