I find a bug : when duplicate a node, the new node’s UID does not change, that cause relay out node’s relay input value node reference still point to old node instead of new duplicate node.
the solution is add follow code in Node.cs after line 219 :
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if(!string.IsNullOrEmpty(newNode._UID))
{
newNode._UID=System.Guid.NewGuid().ToString();
}
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