Reply To: Suggestions

FlowCanvas Forums Support Suggestions Reply To: Suggestions

#1303
Gavalakis
Keymaster

Hey,

8) OK. I will take a look at filtering out reflected nodes. By the way, you can completely remove the reflected nodes shown there, by opening up the Preferred Types Editor window and removing the types you don’t want to use. This is of course not the same, but until I implement your suggestion, this is a good work around to remove totally unwanted search results.

9) Ah. you are using an Asset Graph. Asset Graphs, don’t display the second line since they are not bound to any specific FlowScriptController GameObject. You can however change the name shown there (1st line), simply by selecting your graph asset and changing it’s name in the inspector.
GraphAssetInspector
I can probably totally remove this custom name field and simply use the name of the asset itself of course 🙂


Regarding your previous suggestions, I would like to let you know, that your variable shortcuts suggestion (called Relay Input/Output here) is now implemented as an initial version. It was actually quite easy after all 🙂
I have attached for you here the relevant package to add those nodes in your project and test them out.
(They can then be found under “Flow Controller/Relay” category).

Furthermore, your suggestion to show Icon WITH Title, is also implemented. In the next version you will be able to do the following to show the icon bellow the title.

Let me know what you think.
Cheers!

Join us on Discord: https://discord.gg/97q2Rjh

Attachments:
  1. GraphAssetInspector.png

  1. RelayValue.unitypackage