Reply To: Using FlowCanvas separately from Unity editor

FlowCanvas Forums Support Using FlowCanvas separately from Unity editor Reply To: Using FlowCanvas separately from Unity editor

#1301
Gavalakis
Keymaster

Hello again!

I now understand better 🙂
FlowCanvas graphs are internally serialized to a json string, and you can export and store this json serialization to a file if you want so.
This might be one way to use a created FC graph outside of Unity, but the json serialization exported is not really meant for that, so it might or might not fit your needs, since it will be of course a lot of work to make use of this json manually and outside of FlowCanvas context.

I have attached for you here a json file, which reflects this graph:
ExportedJsonGraph

Once again, please note that this is for internal serialization usage.
If you have any questions about this (or anything else), please let me know.

Thanks!

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Attachments:
  1. ExportedJsonGraph.png

  1. json.fs