Hi just recently started using node canvas and I’ve been looking around for a while now but can’t find anyway to activate or deactivate a component of a game object using the nodes. i need to turn a collider on and off and was wondering if i would have to write my own node to do this?
Hey, You can drag and drop the component from the inspector directly into the Flow Canvas Graph. That will display a menu with some options where you can create your nodes. The one you are looking for is “Set Enabled”