Version 1.1.0 is live on the asset store. Here are the full changes:
-Latent Nodes (nodes that take time) are now queued!
-Global Variables are now shown in the context menus to be selected.
-List(T) is now appended in context menus of relevant nodes.
-Static methods are now shown in filtered menus.
-Extension methods are now also appeded in menus.
-FlowControl nodes are now also appended in filtered menus correctly.
-Add “OnVariableChanged” event node.
-The “Self” instance port, is now shown in red if the self gameobject does not have the required component.
-Added ability to “Change Type” of generic node types through their context menu.
-Added “Break” input in ForEach and ForLoop nodes.
-String parameters are now shown within brackets (” “) for convenience.
-Added ability to easily add out parameters in SimplexNodes through properties.
-The [Description] attribute can now be used in SimplexNodes as well.
-Fixed deserializing port values that were reseted in some very rare cases.
Cheers!
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