Samples, extensions and integrations


Example Macros PackUpdate: December 9, 2015

A small pack containing example macros as a learning material.

Space Invaders by AndyGFXUpdate: December 22, 2016

A simple learning example game created and contributed by AndyGFX. Thanks Andy!

Please add these tags in the tag manager for the example to work: 'Player', 'Bullet'.


    Cinematic Sequencer - SLATEUpdate: May 3, 2016

    A single but very useful node that wraps a Slate cutscene functionality, making controlling it more direct.

    DOTweenUpdate: December 6, 2016

    Create tweens with these DOTween extension nodes.

    Easy SaveUpdate: March 6, 2016

    Save and Load data with ease, using EasySave extension nodes.

    Event System - DispatcherUpdate: December 6, 2016

    Integration with ootii's Event System - Dispatcher asset

    NodeCanvas - FlowCanvas BridgeUpdate: September 21, 2016

    An extension that adds the ability to have a nested FlowCanvas FlowScript within a NodeCanvas Behaviour Tree, FSM or Dialogue Tree.
    Furthermore this extension includes two extra FlowCanvas nodes that allow you to execute any NodeCanvas Task within a FlowScript.